“In order to develop new ways of learning and teaching we need to be connected and share ideas. The PiL Network is the best working opportunity for doing this – so I am thankful for being a part of it.” – Dr. Holger Fröhlich, Germany
Here at Daily Edventures, we’ve profiled hundreds of projects from Expert Educators around the world for almost two years. So we thought the Partners in Learning 10th Anniversary would be great time to round up a few of these projects and the educators who created them, and share them in an abbreviated form. The message to take away from this incredible collection of creative ideas? Meaningful progress in education is possible – with the help and support of a professional learning network like Partners in Learning.
So as we celebrate this important milestone for Partners in Learning (see here for details on the global ED Talk we’re hosting on September 10), let’s see what some of our educators have built in their classrooms and schools. You’ll notice a number of common threads in these innovative projects. While all take advantage of technology, they’re also firmly rooted in the teaching of 21stcentury skills through project-based and/or games-based learning. And while all of the projects require students to collaborate, it’s the collaboration of these Expert Educators – with peers like you – that has made them successful.
Margarida Telles da Cruz, Brazil
Project: Eco Web
Associating our computing centers with sustainability, this project challenged special needs students to develop activities, first looking at the theoretical side and then putting them into practice. They used different technologies and involved students from neighboring schools. The work united students through web publishing, focusing on the reuse of different materials and also on the daily life of residents living in areas of marshland and next to rivers and streams, while emphasizing the care that we need to take of where we live.
Devon Caldwell and Leah Obach, Canada
Project: Little Hands, Big World
This collaborative project links two classrooms of learners to form one community of change agents. From four to seven years old, these young learners are identifying, investigating, and developing solutions to important issues affecting the planet. Innovative classroom practices link the students to each other and share their message with the world.
“The Partners in Learning Network is my daily dose of professional learning, and the ideas I glean from this network stretch my classroom practice to the next level. Thank you Microsoft for your outstanding commitment to education–technology makes so much learning possible in my kindergarten classroom! – Devon Caldwell
“Technology is just a collection of tools. It’s how we use those tools that matters. Let’s provide new opportunities, empower students and change learning with the tools we have!” –
Robin Lowell and Sherry Hahn, US
Distance Learning Math Classes to Blind and Visually Impaired Students
Leveraging Microsoft Lync, we created an unprecedented distance learning mathematics
program tailored to the unique needs of blind and visually impaired students. Audio/video conferencing enables any student with an internet connection to join an accessible, interactive, and engaging learning environment led by a highly qualified teacher of the visually impaired.
“PiL has given me confidence to believe in myself, to be willing to envision how technology can support and increase the skills our students need for future success. Being an expert educator provides me the opportunity to ‘pay it forward’ to other in the education field and thus to students.” – Sherry Hahn
“Through the Expert Educator Program, I feel that I have an incredible team pushing me forward, encouraging me to drive innovation in the classroom.” – Robin Lowell
Maria Loizou Raouna, Cyprus
Project: Online and Community-Based Research on Recycling
Collaborative online research on waste minimization (WebQuests, mindmaps, statistical analysis) guided the children to qualitative, community-based research on recycling practices, followed by quantitative school-based research (research plan, online collaboration, digital data analysis). Conclusive arguments led to the introduction of recycling in their own community and the development of shared ‘green’ multimedia. One-to-one learning made the difference.
“Every day I wonder how much more our students can gain from the use of ICT in their everyday learning. It never ends! Exploiting ICT opportunities in teaching is the key to raising our students’ opportunities for the future!” – Maria Loizou Raouna
Dr. Holger Fröhlich, Germany
Project: Creating Fairytale Radioplays
The concept of this project is self-organized teamwork — putting the qualities and skills of each teammate together in order to ensure the students the utmost flexibility and variety for their creative processes. The main objective was to create a fairytale-radioplay by using special software for audio production.
“Changing our learning systems is one of the hardest challenges I can think of because you have to change both systems and all people involved into it. In order to develop new ways of learning and teaching we need to be connected and share ideas. The PiL Network is the best working opportunity for doing this – so I am thankful for being a
part of it.” – Dr. Holger Fröhlich
Katie Boothman, UK
Project: The H.I.T. Squad
The H.I.T. Squad are talented students from saltash.net who embrace new technologies to connect and engage communities and learners across generations. Primary schools and local residents have benefited from learning resources created by the Squad in their ongoing mission to share the past with the future.
Darko Taleski, Macedonia
Project: Fun, Education, Stop-motion Animation
The basic aim of the project is make stop motion animations for all school subjects in
primary education. This proves that stop motion animation is adaptive to all school subjects, age and levels.
Zamimah Binti Azaman, Malaysia
Project: The Journalist
“The Journalist” is a flexible simulator that also dynamically functions as an instrument to assess students’ ability to apply the contents and skills learned in the classroom. Orchestrated by using fun and purposeful learning activities, it aims also at enriching human values in students as future leaders of the world.
Ayodele Odeogbola, Nigeria
Project: Rescue Mission
Nigeria and other countries of the world are experiencing insecurity challenges in this
present time. On the other hand, examination malpractices, high incidence of vandalism, bullying, drug abuse, rape, truancy, school drop outs, and cultism are now at their peak among teenagers who believe there is no law on minors. There is a need to complement government efforts in tackling these insurgencies to put an end to these societal issues.
“Whenever the learners’ interest diminish, teachers’ teaching experiences no longer count and even when all pedagogies fail, INNOVATION AND TECHNOLOGY are the twin brothers that stand out and never compromise the expected learning outcomes in a 21st centuryclassroom” – Ayodele Odeogbola
João Carlos Ramalheiro,Portugal
Project: Oratio Classroom “World of Music”
Oratio Classroom “World of Music” is a software concept for a future educational app
created by students for teachers. Responding to the child’s creative mind and his interests, this concept offers teachers the opportunity to improve their music lessons and their teaching style, using a dynamic, rich in content and attractive application.
Chen Siyun, Singapore
Project: Impactful Online Service Learning
This project led a group of Singaporean and Indonesian students through a journey of
international collaboration. Students from both countries would collaborate to solve an authentic, pressing issue: the lack of clean water source in a village in Indonesia. The final product, a culmination of the collaboration, would be carried out by the Indonesian students in the village. It is a twist to conventional service learning, where the students could help others without leaving the country, yet gaining curriculum knowledge.
Nicki Maddams, UK
Project: Kodu in the Klassroom
This project documents the ways in which Kodu Game Lab has been used to enhance learning. From use with primary school children to aid literacy, to focusing on programming with game design in secondary schools, the versatile and engaging
software has been used to teach, learn and inspire.
Pauline Roberts, US
Project: Doing Business in Birmingham (Michigan)
“Doing Business in Birmingham” is a sciracy (blending science and literacy) project,
promoting scientific literacy, or the knowledge and understanding of scientific concepts and processes required for personal decision making, and economic productivity. Students took to the streets of Birmingham armed with informational brochures they had created to educate business owners about sustainability.