Game Based Learning

“When I started to realize that I didn’t have to teach alone, and that there were many mentors and resources to turn to, my teaching was transformed.” – Meenoo Rami

Meenoo Rami Manager, Minecraft Education at Microsoft Seattle, Washington, USA @meenoorami Meenoo Rami has taken a diverse path as an educator – both in the traditional sense, and also in the world of technology. Rami is a national board certified … Continue reading

“The Global Enterprise Challenge helped our youngsters foster their role as global citizens and increase their awareness of cultural, economic, educational, technological, and environmental issues.” – Rana Sabbidine, Lebanon

Rana Sabbidine School Principal Makassed Khalil Shehab School Beirut, Lebanon @ranasabbidine When you ask Rana Sabbidine, principal of Makassed Khalil Shehab school in Lebanon, about an experience that defined her as an educator, she doesn’t hesitate. “Participating in a real-life … Continue reading

Connecting students to science and fun – Tom Gamble, USA

Tom Gamble Middle School Math and Science Teacher Omaha Virtual School Omaha, Nebraska, USA @gambletg “One of my favorite activities is having students model elements, compounds, and mixtures in Minecraft aligned with my eighth-grade standards in Physical Science. Students were … Continue reading

Hadi Partovi

“Embrace the intimidation. Nobody among today’s adults is an expert at computer science; it is a field of self-learners.”

Hadi Partovi CEO and Founder, Code.org Seattle, Washington, USA @hadip “Embrace the intimidation. Nobody among today’s adults is an expert at computer science; it is a field of self-learners. So, entering a classroom trying to teach a field that you’re … Continue reading

Brian Aspinall

“Ultimately, I want kids to pursue life goals based on passions they encountered in school – similar to my school experience.” – Brian Aspinall, Canada

When we first spoke with Microsoft Innovative Educator Expert Brian Aspinall last year, he shared his passion for helping his students solve problems systematically, all with the help of computer science and STEM. While Aspinall’s a veteran of using technology … Continue reading

“Why would you want to learn computer science? It’s so you can solve problems in other domains.” – Mark DeLoura, USA

Here at Daily Edventures, we’ve talked for years about the vast potential for gaming in the classroom. Games engage kids with activities they already love, and when used properly, have the ability to teach critical skills like computer science, skills … Continue reading

Games Bring Learning to Life -Jim Pedrech, Canada

By now, it’s widely accepted that games-based learning can be highly effective, and no one would dispute that games generate unbridled enthusiasm among students. Microsoft Innovative Educator Expert Jim Pedrech has taken the use of games a step farther,

“Corinth Classroom captures the attention of young students, to [help them] be enthusiastic about the world around them, learn more efficiently, and find their passion for learning.” – Martin Bukáček, Czech Republic

“Education must be entertaining and dynamic.” – Julio A. Santiago Quirós

Microsoft Imagine Cup Winner: Brainy Studio, Games Category

Last week’s Imagine Cup World Finals competition did not disappoint, with all the thrills and excitement you’d expect from a gathering of some of the world’s most inventive and talented young people. Winners of the competition stood out, not just … Continue reading

Microsoft Imagine Cup: Watch Satya Nadella Announce the Winners Live Tomorrow

It’s Microsoft Imagine Cup week, and this year we’re going big! The Imagine Cup World Finals have been taking place all week here in Seattle, and tomorrow, Friday, August 1st at 8:30 a.m. PT, you can join Microsoft CEO Satya … Continue reading

“Project-based learning places the student as the central focal point of the learning process and all aspects of the necessary 21st century skills and multi-disciplinary learning can be incorporated into projects.” – Keith Laban, Trinidad and Tobago

“As best practices are being developed for connected, mobile, personal learning, we need to have the political will to change our historic systems. Seat time, age cohorts, drill and kill – these all have to go.” – Joel Heinrichs, USA

“Respecting people’s learning styles puts the student at the center of the learning experience, which is where he or she should be.” – Lauren Aguirre, USA

“If we can trust and empower schools, then we are more likely to unleash creativity, to expand thinking, to provide meaningful and relevant opportunities and experiences for their communities.” – Adam Nye, USA

“I have seen game-based learning improve grades, scores, attendance and classroom behavior. Even the most risk-averse campuses are looking to replicate these kinds of results, so perhaps my company’s work has removed some of the grueling guesswork by showing – definitively – that game-based learning can work wonders in the classroom – and beyond.” – Rick Brennan, USA

Building Formative Assessment into Game-Based Learning

Game-based learning (GBL) it is an innovative practice that is working to engage kids in learning important 21st century skills and content. In this sixth grade classroom at Quest to Learn, ongoing feedback is embedded throughout the course of a collaborative … Continue reading

“Via playful learning, children can acquire knowledge, skills and attitudes in a stimulating environment.” – Symeon Retalis, Greece

“One of the greatest tools available is BrainPOP, an animated video resource that covers all subjects, all areas, and all grade levels. In short, 6 minute videos, students are able to get great instruction on any topic.” – Adina Popa, USA

Classroom Game Design: Paul Andersen at TEDxBozeman

Paul Andersen has been teaching science in Montana for the last eighteen years.  He explains how he is using elements of game design to improve learning in his AP Biology classroom.  Paul’s science videos have been viewed millions of times … Continue reading