Game Based Learning

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Interview

“One of the greatest tools available is BrainPOP, an animated video resource that covers all subjects, all areas, and all grade levels. In short, 6 minute videos, students are able to get great instruction on any topic.” – Adina Popa, USA

Video

Classroom Game Design: Paul Andersen at TEDxBozeman

Paul Andersen has been teaching science in Montana for the last eighteen years.  He explains how he is using elements of game design to improve learning in his AP Biology classroom.  Paul’s science videos have been viewed millions of times … Continue reading

Interview

“I like impacting how younger generations view the world and like them to view unknown topics optimistically as digestible environments. I also like the performance component of the lecture. It really forces you to be in the present.” – Nick Mastronardi, USA

Interview

“I just see two spaces: physical and virtual. The best solution would be to connect these two naturally and find the fitting content from both spaces.” – Santeri Koivisto, Finland

“I work to promote creativity among my students, and I encourage them to value our culture and identity. I have students that have pursued many different areas of study, and they have become professionals with a more humane and creative vision of the world.” – Rodrigo Ayres de Araújo, Brazil

“All of my students that have participated in the Imagine Cup are now working in the field they were studying, and I use them as case studies to inspire others.” – José A. Rodríguez and José M. Abonguez, Puerto Rico

Windows 8 Wednesday

“Apps are great and students love to play and learn with them, but apps cannot be teachers. You must, first, have an objective. What do you want to achieve with this app? What do you want your students to learn?” – Ovi Barcelo, Spain

As a reader of Daily Edventures, you may be very familiar with one of our favorite Windows 8 resources: Innteach (formerly known as the “Windows 8 Apps in Education blog” or “Teachnology”), created by alumni Ovi Barcelo and Luis Fernandes … Continue reading

Windows 8 Wednesday

“I feel that technology works best when it is in harmony, or balance, with the human experience. When tech is smart enough to get out-of-the-way of the user, the user can be more creative.” – Bryan Falcón, USA

Windows 8 Wednesday

Teachers and high-schoolers connect over pizza on Cool Street with new games-based learning app

Where classroom technology is concerned, it’s impossible to ignore the impact interactive whiteboards have had in helping to transform traditional, teacher-at-the-chalkboard pedagogy. Promethean has played an important role in that shift, and they’re continuing to push boundaries with this week’s … Continue reading

“My greatest hope for the future of education in India is the integration of ICT in education to enhance opportunities for students so that they can compete with rest of the world.” – Surekha Anwekar, India

Windows 8 Wednesday

“The principles and problem solving capabilities of algebra are, in themselves, fascinating.” – USA

With summer vacation here (or fast approaching), formal classes may be on hiatus, but as any math teacher will tell you, that doesn’t mean students shouldn’t continue to work on their skills. Over the long summer break, students may be … Continue reading

“It’s easy for students to lose motivation and give up. They become convinced that math is too difficult for them. With DragonBox we want to change that and help kids believe in themselves and their own abilities.” – Jean-Baptiste Huynh, Norway

“India has over 200 million kids in the school-going age. So scale is a big factor to consider when discussing any change/solution. If we can figure out education models that can impart 21st century skills to students at such a large scale – that will be a first step towards revolutionizing education in India.” – Amruth B R, India

“We are fortunate to have access to many technology programs and are deeply immersed in integrating technology in our curriculum” – Monica Kissel

“There is a strong demand for an educational solution that is visual, immersive and experiential” – Ondrej Homola, Czech Republic

Kari Stubbs

“With the development of more functional and accessible devices, being able to learn on any device, anywhere, and at any time, mobile learning is the paradigm shift occurring in many schools” – Kari Stubbs, USA

Øystein & Bjorn

“Our message is that games are similar to literature, and that they are not only tools to teach. Good games enrich people’s lives, and complete Wagner’s dream of ‘Gesamtkunstwerk’ – an art form that involves all the other art, and some more.” – Øystein Imsen and Bjørn Erga, Norway

Jerker Portat

“The distance between our classroom and the real world has never been shorter and corresponds to what 21st century skills actually are all about — preparing our students for what’s to come.” – Jerker Porat, Sweden

David Renton

“I still feel the most important thing in education is to build a good relationship with your students, as they will then listen to what you have to say.” – David Renton, Scotland

Doug Bergman

“There is tremendous energy around games, and what is even better is that there are games that can be played (and made) around every discipline in our schools. Teachers will find students who never really connected with their class suddenly staying after school, working on projects and loving it!” – Doug Bergman, USA