Game Based Learning

“We should never underestimate children – they care, they want to be heard and they can make a difference.”- Travis Goulter, Australia

Travis Goulter Head of Junior School Ormiston College Brisbane, Australia @TravGoulter Early in MIEE Travis Goulter’s teaching career, he learned how important it is to include his students in real-world problem-solving. “I taught at a school located in an inner-city … Continue reading

“I connect with people all around the world, which shows my students different cultures.” – Pawel Stawski, Poland

Paweł Piotr Stawski English Teacher Szkoła Podstawowa w Izabelinie Izabelin, Poland @pawelstawski For Paweł Stawski, the question of how to integrate technology into his classroom isn’t a question at all. It’s an imperative. “Students use technology; therefore we have to … Continue reading

“I prefer thinking that every day in my classroom will be the best day ever.” – Ramón Rodríguez Galán, Spain

Ramón Rodríguez Galán Teacher and ICT Manager, MIE Expert and MIE Master Trainer Maristas Mediterránea Sevilla, Spain @Profe_RamonRG Ghandi famously said, “Be the change that you wish to see in the world.” For educator Ramón Rodríguez Galán, being that change … Continue reading

“I thought I was alone in my ideas for greater understanding and access to technology.” – Linda Sydes, Australia

  Linda Sydes Year 5 Primary School Teacher Meridan State College Queensland, Australia Linda Sydes’ favorite classroom activities let her students show their understanding of learning in a creative way – but how they do that is largely up to … Continue reading

“When I started to realize that I didn’t have to teach alone, and that there were many mentors and resources to turn to, my teaching was transformed.” – Meenoo Rami

Meenoo Rami Manager, Minecraft Education at Microsoft Seattle, Washington, USA @meenoorami Meenoo Rami has taken a diverse path as an educator – both in the traditional sense, and also in the world of technology. Rami is a national board certified … Continue reading

“The Global Enterprise Challenge helped our youngsters foster their role as global citizens and increase their awareness of cultural, economic, educational, technological, and environmental issues.” – Rana Sabbidine, Lebanon

Rana Sabbidine School Principal Makassed Khalil Shehab School Beirut, Lebanon @ranasabbidine When you ask Rana Sabbidine, principal of Makassed Khalil Shehab school in Lebanon, about an experience that defined her as an educator, she doesn’t hesitate. “Participating in a real-life … Continue reading

Connecting students to science and fun – Tom Gamble, USA

Tom Gamble Middle School Math and Science Teacher Omaha Virtual School Omaha, Nebraska, USA @gambletg “One of my favorite activities is having students model elements, compounds, and mixtures in Minecraft aligned with my eighth-grade standards in Physical Science. Students were … Continue reading

Hadi Partovi

“Embrace the intimidation. Nobody among today’s adults is an expert at computer science; it is a field of self-learners.”

Hadi Partovi CEO and Founder, Code.org Seattle, Washington, USA @hadip “Embrace the intimidation. Nobody among today’s adults is an expert at computer science; it is a field of self-learners. So, entering a classroom trying to teach a field that you’re … Continue reading

Brian Aspinall

“Ultimately, I want kids to pursue life goals based on passions they encountered in school – similar to my school experience.” – Brian Aspinall, Canada

When we first spoke with Microsoft Innovative Educator Expert Brian Aspinall last year, he shared his passion for helping his students solve problems systematically, all with the help of computer science and STEM. While Aspinall’s a veteran of using technology … Continue reading

“Why would you want to learn computer science? It’s so you can solve problems in other domains.” – Mark DeLoura, USA

Here at Daily Edventures, we’ve talked for years about the vast potential for gaming in the classroom. Games engage kids with activities they already love, and when used properly, have the ability to teach critical skills like computer science, skills … Continue reading

Games Bring Learning to Life -Jim Pedrech, Canada

By now, it’s widely accepted that games-based learning can be highly effective, and no one would dispute that games generate unbridled enthusiasm among students. Microsoft Innovative Educator Expert Jim Pedrech has taken the use of games a step farther,

“Corinth Classroom captures the attention of young students, to [help them] be enthusiastic about the world around them, learn more efficiently, and find their passion for learning.” – Martin Bukáček, Czech Republic

“Education must be entertaining and dynamic.” – Julio A. Santiago Quirós

Microsoft Imagine Cup Winner: Brainy Studio, Games Category

Last week’s Imagine Cup World Finals competition did not disappoint, with all the thrills and excitement you’d expect from a gathering of some of the world’s most inventive and talented young people. Winners of the competition stood out, not just … Continue reading

Microsoft Imagine Cup: Watch Satya Nadella Announce the Winners Live Tomorrow

It’s Microsoft Imagine Cup week, and this year we’re going big! The Imagine Cup World Finals have been taking place all week here in Seattle, and tomorrow, Friday, August 1st at 8:30 a.m. PT, you can join Microsoft CEO Satya … Continue reading

“Project-based learning places the student as the central focal point of the learning process and all aspects of the necessary 21st century skills and multi-disciplinary learning can be incorporated into projects.” – Keith Laban, Trinidad and Tobago

“As best practices are being developed for connected, mobile, personal learning, we need to have the political will to change our historic systems. Seat time, age cohorts, drill and kill – these all have to go.” – Joel Heinrichs, USA

“Respecting people’s learning styles puts the student at the center of the learning experience, which is where he or she should be.” – Lauren Aguirre, USA

“If we can trust and empower schools, then we are more likely to unleash creativity, to expand thinking, to provide meaningful and relevant opportunities and experiences for their communities.” – Adam Nye, USA

“I have seen game-based learning improve grades, scores, attendance and classroom behavior. Even the most risk-averse campuses are looking to replicate these kinds of results, so perhaps my company’s work has removed some of the grueling guesswork by showing – definitively – that game-based learning can work wonders in the classroom – and beyond.” – Rick Brennan, USA