Tag Archives: Gaming
Tom Gamble Middle School Math and Science Teacher Omaha Virtual School Omaha, Nebraska, USA @gambletg “One of my favorite activities is having students model elements, compounds, and mixtures in Minecraft aligned with my eighth-grade standards in Physical Science. Students were … Continue reading
“When you talk about putting an Xbox in the classroom the first thing you think is “you’re putting a video game in the classroom?”- USA
“Game making is the best activity I can imagine for kids to be involved with – being on a team, working together to make something.” – USA
“Make learning active and build experiences that support the intrinsic desire to ask questions and find answers” – USA
“I think it is imperative to broaden questions about the purpose of schooling beyond its economic value” – USA
“It has become far easier to create relations with students when we have played Xbox together” – Norway
Just Press Play! “Engage university students by creating a fun, interactive and social mechanism for them to track their achievements” – USA
“Give yourselves and your students permission to play,” says Henry Jenkins.
Miguel Nussbaum has been working to transform the classroom experience with the support of technology since 1995. Early on, he saw the potential for interactive gaming in the classroom, using a Nintendo Game Boy to introduce 1:1 and games in … Continue reading
Feel, think, grow, inspire. This is the motto of the Lagoa Secondary School (Escola Secundária de Lagoa) in São Miguel Island, Azores. And if you are a student, teacher or parent here, you know this motto by heart. It applies … Continue reading
I met Ollie Bray at the Partners in Learning Worldwide Education Forum in November 2011, where he was participating as a judge. Last week I bumped into him at the Education Scotland offices during my trip to Glasgow. Bray was … Continue reading
For Dr. Kari Stubbs, innovation in education has not been a destination, but a journey. “I spent eleven years as a classroom teacher,” says Stubbs.
It’s the year 2000, and Marina Vasileva is an ordinary teacher in Skopje, Macedonia. Enter Partners in Learning.
“We love video games – every kid does,” says Zhonghua Liu. “They spend five to six hours a day playing games. It becomes part of their lives. Why not use it to learn?” Liu and Eduardo Barillas, two of the … Continue reading